Overview

_images/MatLib_logo.png

Introduction

MatLib is a free tool that stores materials for reuse.

Without having to deal with manual work, MatLib organizes the materials that you created and brings them to your scene in a few steps. It also stores the textures in relevant folders automatically.

Software and System Requirements

Current version of MatLib supports:

  • Microsoft Windows

  • Autodesk Maya

  • Python 2 and 3

Application

Version

Renderer

Frame Buffer

OS

Maya

2019-2023

Redshift

Maya RenderView

Windows

Maya

2019-2023

Arnold

Maya RenderView

Windows

Maya

2019-2023

Vray

Maya RenderView

Windows

Warning

If you are planing to use MatLib with multiple users, make sure all of the users have the same version of the render engine.

Release notes

MatLib beta v0.9

  • Support for Python 3

  • Support for Redshift, Vray and Arnold.

  • Create multiple repositories.

  • Password protection for category and material deletion.

  • Transfer materials between repositories.

  • Adding multiple display images for materials.

  • Material attribute display.

MatLib beta v0.9.2

  • Bug fix for UDIM types.

  • Bug fix for shading engine’s renderer parameters.

  • Bug fix for face selection assignment for material.

  • “Transfer to project” now creates ‘sourceimages’ folder if it does not exist.