Overview
Introduction
MatLib is a free tool that stores materials for reuse.
Without having to deal with manual work, MatLib organizes the materials that you created and brings them to your scene in a few steps. It also stores the textures in relevant folders automatically.
Software and System Requirements
Current version of MatLib supports:
Microsoft Windows
Autodesk Maya
Python 2 and 3
Application |
Version |
Renderer |
Frame Buffer |
OS |
---|---|---|---|---|
Maya |
2019-2023 |
Redshift |
Maya RenderView |
Windows |
Maya |
2019-2023 |
Arnold |
Maya RenderView |
Windows |
Maya |
2019-2023 |
Vray |
Maya RenderView |
Windows |
Warning
If you are planing to use MatLib with multiple users, make sure all of the users have the same version of the render engine.
Release notes
MatLib beta v0.9
Support for Python 3
Support for Redshift, Vray and Arnold.
Create multiple repositories.
Password protection for category and material deletion.
Transfer materials between repositories.
Adding multiple display images for materials.
Material attribute display.
MatLib beta v0.9.2
Bug fix for UDIM types.
Bug fix for shading engine’s renderer parameters.
Bug fix for face selection assignment for material.
“Transfer to project” now creates ‘sourceimages’ folder if it does not exist.